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Category Archives: Programming

Art Heroes Radio

This week John T Unger invited me on his podcast Art Heroes Radio, a place where John tries to help artists and entrepreneurs become “heroes on their own terms.”

I dig that.

Anyway, here’s the page for our conversation:

The competitive advantage of hiring artists, A conversation with Chris Ashworth

Despite the specificity of the title, we hit a [...]

My 2 Bucks on Pricing

If you read this blog with any regularity, you know I have two primary social circles: indie software and indie theater. I’m writing this with both of you in mind, but I’m going to start out with the theater kids and bend it back around. Software kids, sit tight for a second.

See, at [...]

OS X as utility truck

Well, between you and me and the comments, it looks like we basically came to the right conclusion.

Or, rather, we basically came to the same conclusion as Steve Jobs.

Via Engadget:

Walt: Is the tablet going to replace the laptop? Tell me what you think about where it’s going?

Steve: You know… (long pause). I’m trying to think [...]

On the future of Mac OS X

Charlie Stross recently wrote up a much-mentioned article which is nominally about why Steve Jobs hates Flash, but actually about what he believes to be Apple’s overall long-term strategy. In it he predicts the death of the Mac and OS X as we know it.

When I read the article, I tweeted:

Indie Mac devs, I [...]

The Illustrated History of QLab, Personal Milestone Edition

Or: “Holy Frijoles. Five years?”

Or: “So THAT just happened.”

Or: “In a few hours the circle closes and I am going to yell about it from my little rooftop because although it ain’t really all that huge — wow it sure feels huge to me.”

Warning: personal story ahead. And yeah, it’s kind of long. [...]